NEW!! MegaRex Bundle under $3000!!!
Simply the world's most powerful native DV editing bundle for under $5000!!! The MegaRex bundle turns your dual processor, PentiumII 400 or faster NT workstation into a full featured, real-time NLE system. Unlike other "real-time" systems, Rex RT & Xplode provide you with hundreds of real-time 2D & 3D transitions, filters and image processing!! You get multiple levels of graphics and titling, Picture-In-Picture effects and keying. The MegaRex Bundle is designed for the professional event / corporate videographer who demands power, performance and features with rock solid stability and a totaly productive editing experience!!
DV Rex M1 hardware & Breakout Box
The award winning Native DV NLE system. Incredible performance & stability make DV Rex the professionals choice for DV editing!
DV Rex RT real-time add-on card
The RexRT option adds real-time effects to your DVRex. Unlike other real-time systems RT offers more
than simple real-time transitions and static titles RT offers real-time moving titles, real-time luma keying,
real-time complex transitions, real-time color correction, real-time colorization and posterization and
real-time picture-in-picture effects. In addition to real-time video tools RT also offers a wide variety of audio
tools including high and low pass filtering, a parametric and graphic equalizer, and, reverb and delay. With
RT waiting for renders is a thing of the past.
Xplode
High performance video effects engine and 32MB graphics adapter in one card. Xplode
offers easy-to-use high quality effects including key-frameable, adjustable alpha and 3D transitions. Use
Xplode to map video onto a thematic 3D object like a book page, picture frame or bottle. All Xplode
effects are easy to use allowing you more time to think about your video content and less time learning
software.
Adobe Premiere 5.1
W/ FREE Premiere 6.0 upgrade!
Eight Strong New Additions to the World's Most Stable Editing App New Features in Rex Edit V2.91
(Removed feature) - Does not support PhotoCD format |
Building A Better NLE Realtime Editing For The New Millenium
This past year the DV format has become as the preferred format for nonlinear video editing. This came about for several reasons the increasing sales of DV camcorders with IEEE 1394 (i.LINK) interfaces from major camera manufactures, and the increased performance of PCs, with faster CPUs and larger/faster hard disks. By using the IEEE 1394 DV connector to import data directly to the PC from the camcorder and back again after editing, editors can now create a high-quality master tape, with the lowest amount of data loss, quickly and economically. The DV format has brought the productivity of nonlinear video editing to an all time high for professional videographers.
Click here for the complete story
|
|
Canopus DVRex Goes Real-Time with DVRexRT Option
DVRexRT Option
- Easy installation next to a DVRex
- Scalable performance increasing with CPU speed
The RT option uses the power of the Pentium to add additional real-time features through software upgrade
The RT software works closely with the Intel Pentium III processors to calculate real-time editing functions. This design offers editing system performance scalability as CPU performance increases. The main benefit to the video editors is that you will never be out of date with the RT card. As you upgrade your editing to faster more powerful Intel CPUs, RT will be upgraded automatically.
MegaRex install tips. By using the following steps, in order, you will minimize your problems and get your MegaRex bundle up and going as quickly & easily as possible!!
The Xplode is a high performance video effects engine and 32MB graphics adapter in one card. Xplode
offers easy-to-use high quality effects including key-frameable, adjustable alpha and 3D transitions. Use
Xplode to map video onto a thematic 3D object like a book page, picture frame or bottle. All Xplode
effects are easy to use allowing you more time to think about your video content and less time learning
software.
Two Graphics cards in one:
Special Effects
This past year the DV format has become as the preferred format for nonlinear video editing. This came about for several reasons: the increasing sales of DV camcorders with IEEE 1394 (i.LINK) interfaces from major camera manufactures, and the increased performance of PCs, with faster CPUs and larger/faster hard disks. By using the IEEE 1394 DV connector to import data directly to the PC from the camcorder and back again after editing, editors can now create a high-quality master tape, with the lowest amount of data loss, quickly and economically. The DV format has brought the productivity of nonlinear video editing to an all time high for professional videographers.
In 2000, real-time editing will bring even more value to video professionals. The increased speed of real-time editing systems will let editors spend less time editing, and more time on the creative aspects of their video production. With basic editing commands played out in real-time (without any rendering), fine-tuning of the video will become easier, allowing editors to quickly view and evaluate their productions during the editing process. And because basic editing will take less time, editors can use more complex editing techniques that might require some processing time, to improve the overall quality of their production. Video professionals who have already shifted to well-designed real-time NLE systems from rendering NLE system have recognized these merits.
With all this talk about the benefits of real-time, I would like to address some important points to consider when evaluating real-time NLE systems.
First, a real-time system has to improve productivity significantly.
For this, real-time capabilities should be applied to the editing
functions that are used most to shorten the overall time required when capturing, editing, and outputting to DV tape. Since
editors need to check the image quality of edited footage during editing in the same quality as the final video out (to DV),
real-time DV output must be supported. Systems that require rendering before DV-out are not acceptable, because often
editors need to adjust the image after they see the final DV out. They know that some changes in the image (quality, title display
area) might be detected only after the video has been rendered or encoded to DV. Unless they wish to output the final image
only in analog format, real-time output to DV is necessary.
It is obvious that functions like dissolve, or titling, which editors use frequently, must be processed in real-time.
Most real-time
systems claim that they can output 2D transitions or titles in real-time, but when you put them together, such as placing a title
over a transition, many require rendering. This is a big limitation. For example, if the editor wants to put a copyright watermark
on the video from the beginning to end, and if it needs to be rendered when it overlaps transitions and other titles, this can take
many hours. You can hardly call a system that requires so much rendering "real-time."
Image adjustments (color correction) should also be processed in real-time.
Usually, adjusting the images in DV systems is a
very difficult process. When editors need to adjust the brightness or white balance for all the footage in a production each clip
has to be rendered. This takes a very long time, even with today’s powerful PC systems. These are just a few examples of
common editing functions that need to be processed in real-time for a system to be truly real-time. They are much more
important than, for example, 3D transitions that editors rarely use. Although there are immense technical challenges in
designing real-time systems, these editing capabilities must be included -- based on what users need not what the hardware
can easily provide. Of course, stability is another important factor of productivity. Editors can accurately estimate editing time
only with a stable and reliable system.
The second crucial element of real-time editing is maintaining image quality.
Some real-time systems sacrifice quality to
achieve real-time speed, such as rendering only one field per frame, or not using anti-aliasing on titles, or by using low-cost
video encoders made for game machines for analog real-time output. Professional video editors will not accept these
schemes.
The quality of the DV CODEC itself is also important. If the DV CODEC used is not fully tested and turns out to be non-compliant with existing DV decks and camcorders, the final output will show artifacts that are unacceptable. Internal real-time rendering processes should be done in YUV, preferably YUV 4:2:2, which stays true to the original video. Many systems use the RGB color space instead because it’s simpler and cheaper to build into the system, but it doesn’t maintain image quality as well. This is particularly noticeable with bright colors. The main reason for using DV format is because of its high image quality. A real-time system that cannot maintain this quality is useless for professional editors.
The third point to consider when choosing a real-time system is its upgrade capabilities.
CPU speeds are doubling every year.
This increase in CPU power should be used for more complicated and sophisticated real-time editing processes. Real-time
editing boards in many NLE systems have expensive DSP chips on board, which may be fast when they first hit the market, but
are unable to take advantage of faster CPUs as they become available, and are quickly outmoded. Only systems that are
specifically designed to use CPU power can utilize it very well. The best real-time systems require only software updates to add
new features, and can continue to upgrade together with CPU clock-ups and new signal processing commands. This extends
the life of the NLE system and gives editors a much higher return on their original investment.
In the future, the popularity of the DV format will continue to soar along with technical advancements in related equipment. DV
camcorders will upgrade from 4:1:1 to 4:2:2 for better image quality, NLE systems will be required to support HDTV format,
and DVD is fast becoming a leading format for final distribution. And let’s not overlook the importance and growing popularity
of Web-based video streaming distribution.
Video editing software will also change its specification, in response to new demands. Linear editing systems will be replaced by NLE systems very quickly on a worldwide basis, and the editing process will become entirely digital in many areas, such as DVD authoring. The highest barrier for switching to NLE will be in the learning process of editing software. The need for simple yet productive editing software will become greater. Compositing software will become more sophisticated and require less processing time. Several DVD authoring systems supporting CD-R disks were introduced recently, but still need more time to mature, since we have a very wide range of PCs to support software playback. Easy-to-use DVD-compliant authoring and playback systems are needed, but because of the delay in the unification of the DVD-R, DVD-RW, and DVD-RAM formats, there are still difficulties to be worked out in this area.
In 2000, the real-time NLE systems that will succeed will have to be flexible. They will succeed only if they significantly reduce
editing time, if the hardware is designed to take advantage of the CPUs escalating power, and the software is upgraded
continually to support the changing market requirements. This ideal system will not be made possible by the effort of only one
company. The solution will have to be the result of a collaboration of hardware and software companies
Well said Hiro! We could not agree more! And no product is a better example of what a real-time system should be then the MEGAREX!!!
For sales inquires please email our Sales Team:
sales@videoguys.com
If you find any problems on this site please send email to:
videoguy@videoguys.com