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Quadro
Posted by: gary January 12, 2012 9:37 AM
If there's one thing that stifles creative energy with deadly effectiveness, it's having to wait. That's why the new GPU-accelerated features in Sony's Vegas Pro 11 video-editing application ($600 as of January 3, 2012) are more welcome than pretty much anything else Sony could have done for this application. (Read More)
Posted by: gary December 19, 2011 3:15 PM
With the advent of version 5.52 of Premiere Pro, Adobe offered support for what NVIDIA calls Maximus on the PC platform. Maximus in essence is a Quadro card combined with a Tesla card. Okay, what’s a Tesla card? Basically, it’s a Quadro card without the display outputs – essentially, a headless GPU processing powerhouse. I wanted to take what I had done with the NVIDIA Quadro card comparison and apply the same tests to the Maximus card set I have. Read on, to learn the results. (Read More)
Posted by: gary October 5, 2011 9:53 AM
Trying to quantify the GPU in a Premiere Pro…For the editing and pro community, it is a big deal. It is something that I’ve wanted to do for some time, but I had no idea how complicated and time consuming this would be! I went into this endeavor thinking that I would clearly delineate between different Quadro level cards and along the way understand what each one offered in the way of performance. I was methodical in setting up my system and in trying to create real-world tests that would e (Read More)
Posted by: gary September 15, 2011 1:32 PM
Check out this public preview ("sneak peek") of the soon-to-be-released Sony Vegas Pro 11. Gary Rebholz of Sony describes the key features and benefits that NVIDIA Quadro professional GPUs add to enhance its performance. Sony is previewing its new version with GPU acceleration that will come this fall. More than 50 effects, plus the final rendering are all improved on this OpenCL-based editing software using a Quadro 5000. (Read More)
Posted by: gary September 9, 2011 9:38 AM
NVIDIA introduced today NVIDIA® GPUDirect™ for Video, a technology that enables application developers to deliver higher quality, more realistic on-air graphics -- or take faster advantage of the parallel processing power of the GPU for image processing -- by permitting industry-standard video I/O devices to communicate directly with NVIDIA professional Quadro® and Tesla™ graphics processing units (GPUs) at ultra-low latency. (Read More)
Posted by: gary August 24, 2011 12:47 AM
When Adobe Premiere Pro CS 5 was launched more than two years ago, the message was clear that Adobe was taking Premiere Pro into the professional market segment. This is not your father's Adobe Premiere, it is a powerful NLE designed to handle the most challenging professional projects. They were the first NLE developer to commit to an all new 64-bit architecture and native HD format support. Adobe harnessed all of the power in your computer, multiple CPU cores, huge amounts of RAM and even you (Read More)
Posted by: gary August 3, 2011 4:44 PM
We get asked all the time about what laptops we recommend for video editing. This is a more difficult question to answer, because unlike a desktop, you are very limited in what upgrades and changes you can make after you buy it. So we are not going to recommend any specific models, but rather what brands of laptops we recommend and the model family they fit into. Before we get into the Laptops, lets talk about the specs we look for: (Read More)
Posted by: gary August 3, 2011 12:17 PM
Videoguys recommend Quadro Mobile GPUs

The Adobe Mercury Playback Engine in Premiere Pro CS5.x is amazing. When you combine it with a mobile Quadro card you will be able to edit multiple layers of assorted HD footage foramts in real-time. Avid wants a Quadro card for Media Composer as well. We really like the new Quadro 3000M with 2GB of GDDR5 memory and 193 CUDA cores!

The NVIDIA® Quadro® Mobile Workstation product family is a complete top-to-bottom range of solutions with unmatched (Read More)

Posted by: gary July 14, 2011 3:47 PM
Contemporary applications such as Adobe's Creative Suite 5.5 harness the power of GPU in a big way and that was the trigger in our decision to test the new Quadro 4000 for Mac. Since even the latest Mac Pro is exclusively being powered by ATI Radeon HD 5770 graphics cards (note to Apple: AMD shut down the ATI brand and now consumer products are exclusively known as AMD Radeon), harnessing the real power of the GPU in Adobe's suite was simply not an option. (Read More)
Posted by: gary June 21, 2011 7:27 AM
ATTENTION APPLE FINAL CUT PRO USERS: SAVE $300 OFF MSRP ON THE BEST EDITING WORKFLOW WHEN YOU UPGRADE TO ADOBE CREATIVE SUITE 5.5 PRODUCTION PREMIUM NOW THROUGH 6/30/11

With Adobe® Premiere® Pro CS5.5, included in Production Premium, you'll enjoy blazing fast performance, native file-based and DSLR editing - no transcoding, no rewrapping - and time saving integration with Adobe software and Final Cut Pro. (Read More)

Posted by: gary June 17, 2011 10:46 AM
Get the most out of Adobe® CS5.5 with NVIDIA® Quadro® by PNY. At the heart of Adobe Premiere Pro® CS5.5 is the Mercury Playback Engine, accelerated by NVIDIA Quadro graphics boards. Refine and apply multiple effects, transitions and color correction to HD and higher-resolution sequences with smooth scrubbing and playback – all in real-time! (Read More)
Posted by: gary May 12, 2011 12:15 PM
Cheaper and smaller than the Quadro FX 4800, the 4000 can greatly compliment the right application.

It’s been several months since NVIDIA released their newest graphics card for the Macintosh. The Quadro 4000 for Mac uses their newest GPU architecture called Fermi. This card packs a whopping 256 cores onto a card that is half the physical size of the older Quadro FX 4800 (it had only 192 CUDA cores, the slacker). (Read More)

Posted by: gary April 6, 2011 12:22 PM
In Rango, the new Paramount Pictures and Nickelodeon animated film directed by Gore Verbinski, visual effects facility Industrial Light & Magic (ILM) was able to overcome production demands and timeline challenges with the help of NVIDIA® Quadro® professional graphics solutions.

Approximately 450 ILM artists located in San Francisco and Singapore worked on Rango, each on a workstation equipped with NVIDIA Quadro solutions. The artists benefited from the speed of the graphics processing unit (Read More)

Posted by: gary February 15, 2011 11:12 AM
With improved video quality, faster H.264 encoding, simplified workflow with Squeeze's batch window, additional input and output formats, adaptive bitrate encoding, just to name a few of the new features, read why Jerry Hofmann is excited about this new release. (Read More)
Posted by: gary January 26, 2011 10:19 AM
I've been working with Sorenson Squeeze 7 for awhile now, and wanted to share my thoughts and experiences today, the day the software is officially released. If you have Squeeze 6.5 or earlier, the big question is whether you should upgrade or not, so I'll address that first: The answer is a clear and concise "it depends." If you're looking for a way to encode adaptive streams for HTTP Live Streaming, or seeking the best-quality WebM footage, then it's a yes. If you're lured by the promise of GP (Read More)
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