 Remember Apple's grammatically incorrect slogan a few years ago, Think Different? Well, Final Cut Pro X definitely requires us to think differently.
Available only in the App Store for $299, Final Cut Pro X represents a major shift not only in how professional applications are marketed but indeed even in the price points of software geared to the professional market. Ah, there's the rub. Final Cut Pro X forces us to ask, what kind of professional?
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 It takes years to get to know a video editor like Final Cut Pro X, and if you’re experienced with one or more video editors, you’re inexorably biased against new programs that do most of the same things differently. So in this article, I’m going to introduce you to Final Cut Pro X (FCPX), and give you a first impression. I’m not going to cover all the new features, or attempt to completely explain the new workflow.
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 Let’s cut to the chase – Final Cut Pro needed to be re-written. It needed to be 64-bit, it needed to be Cocoa (esoteric, but basically that means it would have access to all the good stuff in the latest versions of Mac OS X, rather than being stuck with 2007 technology). It probably needed a more up-to-date user interface, though with 2 million existing users, that was bound to cause an uproar.
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 By now I am sure everyone has heard all the bad press, negative reviews and blogs on FCPX. I am sure you know what is missing out of FCPX, if you don’t then clearly you are extremely busy and did not even know FCPX was released, therefore kudos to you.
Before I begin this review I would like to point out 2 things. First this will not be a rant by any means. Secondly, I did not get this review up earlier as I wanted to examine FCPX for at least a week cutting an actual project.
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 For the last few weeks, the Internet and popular TV alike have been abuzz with criticism over Apple’s new Final Cut Pro X. If you’ve not been keeping up with the hoopla, here’s a summary:
• A few months ago Apple showed off a “beta” of Final Cut Pro at a trade show, the world went ga-ga. Smooth, pretty, fast. Want.
• This month Apple released Final Cut Pro X on the App Store. Professional editors go batshit-insane over (presumably) missing features, new workflows and “dumbing-down.” Revie
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 Before I begin ... let me say this.
David Pogue is a fine gentleman who I have met several times. He is smart, he is generous in his knowledge, and he is fair. He is not a shill and his article was trying to be helpful (I commend him for getting Apple to answer questions).
He is not a video editor. Nor does he try to pass himself off as one.
I am sorry this response is SO long. It's technical and it's important I be clear and detailed (I've already been criticized a
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 Love it or hate it, Apple's Final Cut Pro X is here to stay. It is a radical departure from the Final Cut 7 software that came before it, and is perhaps a sign that Apple intends to usher in a brave new world of video editing. I was fortunate enough to catch up with Michael Wohl, one of the primary designers of the original Final Cut Pro, writer of Apple's Courseware and Star Trainer here at macProVideo.com to discuss Final Cut Pro X in more detail.
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 This week, the big news in tech was the lovers’ tiff between Apple and professional video editors. And I managed to insert myself right smack in between them.
In Thursday’s paper, I reviewed the new Final Cut Pro X for my audience: laymen. My conclusion was this: “Some bugs need fixing, and the ‘coming soon’ features need to come soon. But despite the footnotes, and if you can get past the shock of the new, Final Cut X is already intuitive, powerful and very sweet.” I stand by that review
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 It’s only been on the Mac App Store for a few days, but Final Cut Pro X has already stirred up a whole messy pot of controversy. Despite its status as the top paid and top grossing app in the store, the program has dropped to a measly two-and-a-half star user rating, with more than 200 one-star reviews. Professional editors by and large have mixed feelings on the software, and for good reason: Many key features from Final Cut Pro 7 are missing. You can’t import projects from previous versions. T
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 In 10 years of writing Times columns, I’ve never encountered anything quite like this.
In Thursday’s paper, I reviewed Apple’s Final Cut Pro X, a professional video-editing program. It’s not an update of the existing Final Cut, which is by far the most popular such program; it’s completely new and radically redesigned. It looks different, its strengths are different — and after one day of using it, many professional video editors are running through the streets with pitchforks.
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 I met with some folks from Apple yesterday, just a day after Final Cut Pro X was released, and almost as soon after the new release started coming under fire. "Judd" and "Luke" are both well versed in FCP X's new features and provided a pretty compelling demonstration showing why FCP is well suited for broadcast and independent film work.
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 Industry infatuation with Apple’s ProRes continues to build, from ARRI’s adoption of ProRes for its Alexa digital cinema camera to AJA’s unveiling at IBC last September of its latest ProRes field recorder, the Ki Pro Mini.
Industry infatuation with Apple’s ProRes continues to build, from ARRI’s adoption of ProRes for its Alexa digital cinema camera to AJA’s unveiling at IBC last September of its latest ProRes field recorder, the Ki Pro Mini.
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 Yesterday Apple released their new software Final Cut Pro X. The release has received, to be generous, mixed reviews.
Editors invest a lot of emotion in their editing software. As a group they are disproportionate to the general population left-handed and intelligent. Certainly, they will in time spend more time with their preferred software than the software company marketing reps and probably more than the people that wrote the code. When editors talk about editing software they can be very
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 Now that Final Cut Pro X has been out for a full 24 hours, the internet has rendered its verdict on the render-free software, and most of the backlash on Twitter seems to be coming from seasoned professionals. Sure, there were bound to be some repercussions when rebooting an application with a 94% customer satisfaction rate. But some of the features Apple dropped — tape ingest, multiclip, backward compatibility, and the viewer itself — make the “Pro” moniker pretty hard to justify. I’m only gett
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 There can't be many people in this industry that failed to notice Final Cut Pro X was released today. We thought that we would take a look at the better articles and videos that have been posted.
First up is an excellent review from Steve Martin on Ken Stone's website. Steve runs Ripple Training and if that rings a bell it was his server that got hacked into and those old military FCPX screengrabs stolen.
Concise and well written it was probably the best 'A first look' article we have seen
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