
The craft of video/film/whatever you want to call it is a skill. The operation of a non-linear editing system is one thing but what about the craft? How do you learn what makes a good edit and what doesn't? I don't know if I have the answers but I've cut many projects, with about 65-70% destined for broadcast.
To me the craft of editing is not only knowing which buttons and knobs to push, tweak, click (which is a part of it, for sure) it's also knowing how to make the images 'sing' (what t
Read More